QUAD2_SHORT[wall]= { superimpose = .true., thickness = 0.00001, & section = { type = wall_start, s = 0., v(1)={0.05025,-0.05025}, v(2)={0.05025, 0.05025}, & v(3)={-0.05025,0.05025}, v(4)={-0.05025,-0.05025} }, & section = { type = wall_end, s = dThetaQshort*radius+0.00001, v(1)={0.05025,-0.05025}, v(2)={0.05025, 0.05025}, & v(3)={-0.05025,0.05025}, v(4)={-0.05025,-0.05025} } } QUAD2_SHORT[aperture_at] = continuous QUAD2_SHORT[aperture_type] = wall3d QUAD2_LONG[wall]= { superimpose = .true., thickness = 0.00001, & section = { type = wall_start, s = 0., v(1)={0.05025,-0.05025}, v(2)={0.05025, 0.05025}, & v(3)={-0.05025,0.05025}, v(4)={-0.05025,-0.05025} }, & section = { type = wall_end, s = dThetaQLong*radius+0.00001, v(1)={0.05025,-0.05025}, v(2)={0.05025, 0.05025}, & v(3)={-0.05025,0.05025}, v(4)={-0.05025,-0.05025} } } QUAD2_LONG[aperture_at] = continuous QUAD2_LONG[aperture_type] = wall3d !QUAD3_SHORT[wall]= { superimpose = .true., thickness = 0.00001, & ! section = { type = wall_start, s = 0., v(1)={0.05025,-0.05025}, v(2)={0.05025, 0.05025}, & ! v(3)={-0.05025,0.05025}, v(4)={-0.05025,-0.05025} }, & ! section = { type = wall_end, s = dThetaQshort*radius+0.00001, v(1)={0.05025,-0.05025}, v(2)={0.05025, 0.05025}, & ! v(3)={-0.05025,0.05025}, v(4)={-0.05025,-0.05025} } } !QUAD3_SHORT[aperture_at] = continuous !QUAD3_SHORT[aperture_type] = wall3d QUAD3_LONG[wall]= { superimpose = .true., thickness = 0.00001, & section = { type = wall_start, s = 0., v(1)={0.05025,-0.05025}, v(2)={0.05025, 0.05025}, & v(3)={-0.05025,0.05025}, v(4)={-0.05025,-0.05025} }, & section = { type = wall_end, s = dThetaQLong*radius+0.00001, v(1)={0.05025,-0.05025}, v(2)={0.05025, 0.05025}, & v(3)={-0.05025,0.05025}, v(4)={-0.05025,-0.05025} } } QUAD3_LONG[aperture_at] = continuous QUAD3_LONG[aperture_type] = wall3d !QUAD4_SHORT[wall]= { superimpose = .true., thickness = 0.00001, & ! section = { type = wall_start, s = 0., v(1)={0.05025,-0.05025}, v(2)={0.05025, 0.05025}, & ! v(3)={-0.05025,0.05025}, v(4)={-0.05025,-0.05025} }, & ! section = { type = wall_end, s = dThetaQshort*radius+0.00001, v(1)={0.05025,-0.05025}, v(2)={0.05025, 0.05025}, & ! v(3)={-0.05025,0.05025}, v(4)={-0.05025,-0.05025} } } QUAD4_SHORT[aperture_at] = continuous QUAD4_SHORT[aperture_type] = wall3d QUAD4_LONG[wall]= { superimpose = .true., thickness = 0.00001, & section = { type = wall_start, s = 0., v(1)={0.05025,-0.05025}, v(2)={0.05025, 0.05025}, & v(3)={-0.05025,0.05025}, v(4)={-0.05025,-0.05025} }, & section = { type = wall_end, s = dThetaQLong*radius+0.00001, v(1)={0.05025,-0.05025}, v(2)={0.05025, 0.05025}, & v(3)={-0.05025,0.05025}, v(4)={-0.05025,-0.05025} } } QUAD4_LONG[aperture_at] = continuous QUAD4_LONG[aperture_type] = wall3d