#pragma once #include "G4UserEventAction.hh" #include "globals.hh" // This class is currently not necessary; it could be removed // However, I have left it here in case it is needed for some sort of // event processing in the future class EventAction : public G4UserEventAction { public: EventAction(); virtual ~EventAction(); virtual void BeginOfEventAction(const G4Event* event); virtual void EndOfEventAction(const G4Event* event); };