/* * Copyright 2002,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * $Id: SimpleValueHashTableOf.hpp 176026 2004-09-08 13:57:07Z peiyongz $ */ #include #include "SimpleHashPtr.hpp" #include #include #include #include #include #include XERCES_CPP_NAMESPACE_USE // // Forward declare the enumerator so he can be our friend. Can you say // friend, neighbour? Of course you can... // template class ValueHashTableOfEnumerator; template struct ValueHashTableBucketElem; // // This should really be a nested class, but some of the compilers we // have to support cannot deal with that! // template struct ValueHashTableBucketElem { ValueHashTableBucketElem(void* key, const TVal& value, ValueHashTableBucketElem* next) : fData(value), fNext(next), fKey(key) { } TVal fData; ValueHashTableBucketElem* fNext; void* fKey; }; template class SimpleValueHashTableOf { public: // ----------------------------------------------------------------------- // Constructors and Destructor // ----------------------------------------------------------------------- // backwards compatability - default hasher is SimpleHasPtrh SimpleValueHashTableOf(const unsigned int modulus); // if a hash function is passed in, it will be deleted when the hashtable is deleted. // use a new instance of the hasher class for each hashtable, otherwise one hashtable // may delete the hasher of a different hashtable if both use the same hasher. SimpleValueHashTableOf(const unsigned int modulus, SimpleHashPtr* hashBase); ~SimpleValueHashTableOf(); // ----------------------------------------------------------------------- // Element management // ----------------------------------------------------------------------- bool isEmpty() const; bool containsKey(const void* const key) const; void removeKey(const void* const key); void removeAll(); // ----------------------------------------------------------------------- // Getters // ----------------------------------------------------------------------- TVal& get(const void* const key); const TVal& get(const void* const key) const; // ----------------------------------------------------------------------- // Putters // ----------------------------------------------------------------------- void put(void* key, const TVal& valueToAdopt); private : // ----------------------------------------------------------------------- // Declare our friends // ----------------------------------------------------------------------- friend class ValueHashTableOfEnumerator; private: // ----------------------------------------------------------------------- // Private methods // ----------------------------------------------------------------------- ValueHashTableBucketElem* findBucketElem(const void* const key, unsigned int& hashVal); const ValueHashTableBucketElem* findBucketElem(const void* const key, unsigned int& hashVal) const; void removeBucketElem(const void* const key, unsigned int& hashVal); void initialize(const unsigned int modulus); // ----------------------------------------------------------------------- // Data members // // fBucketList // This is the array that contains the heads of all of the list // buckets, one for each possible hash value. // // fHashModulus // The modulus used for this hash table, to hash the keys. This is // also the number of elements in the bucket list. // // fHash // The hasher for the key data type. // ----------------------------------------------------------------------- ValueHashTableBucketElem** fBucketList; unsigned int fHashModulus; SimpleHashPtr* fHash; }; // // An enumerator for a value array. It derives from the basic enumerator // class, so that value vectors can be generically enumerated. // template class ValueHashTableOfEnumerator : public XMLEnumerator { public : // ----------------------------------------------------------------------- // Constructors and Destructor // ----------------------------------------------------------------------- ValueHashTableOfEnumerator(SimpleValueHashTableOf* const toEnum, const bool adopt = false); virtual ~ValueHashTableOfEnumerator(); // ----------------------------------------------------------------------- // Enum interface // ----------------------------------------------------------------------- bool hasMoreElements() const; TVal& nextElement(); void Reset(); private : // ----------------------------------------------------------------------- // Private methods // ----------------------------------------------------------------------- void findNext(); // ----------------------------------------------------------------------- // Data Members // // fAdopted // Indicates whether we have adopted the passed vector. If so then // we delete the vector when we are destroyed. // // fCurElem // This is the current bucket bucket element that we are on. // // fCurHash // The is the current hash buck that we are working on. Once we hit // the end of the bucket that fCurElem is in, then we have to start // working this one up to the next non-empty bucket. // // fToEnum // The value array being enumerated. // ----------------------------------------------------------------------- bool fAdopted; ValueHashTableBucketElem* fCurElem; unsigned int fCurHash; SimpleValueHashTableOf* fToEnum; }; #if !defined(XERCES_TMPLSINC) #include "SimpleValueHashTableOf.c" #endif