#include "nrutil.h" extern float **d,*x; void rzextr(iest,xest,yest,yz,dy,nv) float dy[],xest,yest[],yz[]; int iest,nv; { int k,j; float yy,v,ddy,c,b1,b,*fx; fx=vector(1,iest); x[iest]=xest; if (iest == 1) for (j=1;j<=nv;j++) { yz[j]=yest[j]; d[j][1]=yest[j]; dy[j]=yest[j]; } else { for (k=1;k