/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _DECAF_LANG_FLOAT_H_ #define _DECAF_LANG_FLOAT_H_ #include #include #include #include #include namespace decaf{ namespace lang{ class DECAF_API Float : public Number, public Comparable, public Comparable { private: float value; public: /** The size in bits of the primitive int type */ static const int SIZE; /** The maximum value that the primitive type can hold */ static const float MAX_VALUE; /** The minimum value that the primitive type can hold */ static const float MIN_VALUE; /** Constant for the Not a Number Value */ static const float NaN; /** Constant for Positive Infinity */ static const float POSITIVE_INFINITY; /** Constant for Negative Infinity */ static const float NEGATIVE_INFINITY; public: /** * @param value - the primitive type to wrap */ Float( float value ); /** * @param value - the primitive type to wrap */ Float( double value ); /** * @param value - the string to convert to a primitive type to wrap */ Float( const std::string& value ); virtual ~Float() {} /** * Compares this Float instance with another. * @param f - the Float instance to be compared * @return zero if this object represents the same integer value as the * argument; a positive value if this object represents a value greater * than the passed in value, and -1 if this object represents a value * less than the passed in value. */ virtual int compareTo( const Float& f ) const; /** * @param f - the Float object to compare against. * @returns true if the two Float Objects have the same value. */ bool equals( const Float& f ) const { return this->value == f.value; } /** * Compares equality between this object and the one passed. * @param f - the value to be compared to this one. * @return true if this object is equal to the one passed. */ virtual bool operator==( const Float& f ) const { return this->value == f.value; } /** * Compares this object to another and returns true if this object * is considered to be less than the one passed. This * @param f - the value to be compared to this one. * @return true if this object is equal to the one passed. */ virtual bool operator<( const Float& f ) const { return this->value < f.value; } /** * Compares this Float instance with another. * @param f - the Float instance to be compared * @return zero if this object represents the same integer value as the * argument; a positive value if this object represents a value greater * than the passed in value, and -1 if this object represents a value * less than the passed in value. */ virtual int compareTo( const float& f ) const; /** * @param f - the Float object to compare against. * @returns true if the two Float Objects have the same value. */ bool equals( const float& f ) const { return this->value == f; } /** * Compares equality between this object and the one passed. * @param f - the value to be compared to this one. * @return true if this object is equal to the one passed. */ virtual bool operator==( const float& f ) const { return this->value == f; } /** * Compares this object to another and returns true if this object * is considered to be less than the one passed. This * @param f - the value to be compared to this one. * @return true if this object is equal to the one passed. */ virtual bool operator<( const float& f ) const { return this->value < f; } /** * @returns this Float Object as a String Representation */ std::string toString() const; /** * Answers the double value which the receiver represents * @return double the value of the receiver. */ virtual double doubleValue() const { return (double)this->value; } /** * Answers the float value which the receiver represents * @return float the value of the receiver. */ virtual float floatValue() const { return this->value; } /** * Answers the byte value which the receiver represents * @return byte the value of the receiver. */ virtual unsigned char byteValue() const { return (unsigned char)this->value; } /** * Answers the short value which the receiver represents * @return short the value of the receiver. */ virtual short shortValue() const { return (short)this->value; } /** * Answers the int value which the receiver represents * @return int the value of the receiver. */ virtual int intValue() const { return (int)this->value; } /** * Answers the long value which the receiver represents * @return long the value of the receiver. */ virtual long long longValue() const { return (long long)this->value; } /** * @returns true if the float is equal to positive infinity. */ bool isInfinite() const; /** * @returns true if the float is equal to NaN. */ bool isNaN() const; public: // Statics /** * Compares the two specified double values. The sign of the integer value * returned is the same as that of the integer that would be returned by the * call: Float( f1 ).compareTo( Float( f2) ) * @param f1 - the first double to compare * @param f2 - the second double to compare * @returns the value 0 if d1 is numerically equal to f2; a value less than * 0 if f1 is numerically less than f2; and a value greater than 0 if f1 is * numerically greater than f2. */ static int compare( float f1, float f2 ); /** * Returns a representation of the specified floating-point value according * to the IEEE 754 floating-point "single format" bit layout. * * Bit 31 (the bit that is selected by the mask 0x80000000) represents the * sign of the floating-point number. Bits 30-23 (the bits that are selected * by the mask 0x7f800000) represent the exponent. Bits 22-0 (the bits that * are selected by the mask 0x007fffff) represent the significand (sometimes * called the mantissa) of the floating-point number. * * If the argument is positive infinity, the result is 0x7f800000. * If the argument is negative infinity, the result is 0xff800000. * If the argument is NaN, the result is 0x7fc00000. * * In all cases, the result is an integer that, when given to the * intBitsToFloat(int) method, will produce a floating-point value the * same as the argument to floatToIntBits (except all NaN values are * collapsed to a single "canonical" NaN value). * @param value - the float to convert to int bits * @returns the int that holds the float's value */ static int floatToIntBits( float value ); /** * Returns a representation of the specified floating-point value according * to the IEEE 754 floating-point "single format" bit layout, preserving * Not-a-Number (NaN) values. * * Bit 31 (the bit that is selected by the mask 0x80000000) represents the * sign of the floating-point number. Bits 30-23 (the bits that are selected * by the mask 0x7f800000) represent the exponent. Bits 22-0 (the bits that * are selected by the mask 0x007fffff) represent the significand (sometimes * called the mantissa) of the floating-point number. * * If the argument is positive infinity, the result is 0x7f800000. * If the argument is negative infinity, the result is 0xff800000. * If the argument is NaN, the result is the integer representing the * actual NaN value. Unlike the floatToIntBits method, intToRawIntBits * does not collapse all the bit patterns encoding a NaN to a single * "canonical" NaN value. * * In all cases, the result is an integer that, when given to the * intBitsToFloat(int) method, will produce a floating-point value the same * as the argument to floatToRawIntBits. * @param value * The float to convert to a raw int. * @returns the raw int value of the float */ static int floatToRawIntBits( float value ); /** * Returns the float value corresponding to a given bit representation. The * argument is considered to be a representation of a floating-point value * according to the IEEE 754 floating-point "single format" bit layout. * * If the argument is 0x7f800000, the result is positive infinity. * If the argument is 0xff800000, the result is negative infinity. * If the argument is any value in the range 0x7f800001 through 0x7fffffff * or in the range 0xff800001 through 0xffffffff, the result is a NaN. No * IEEE 754 floating-point operation provided by C++ can distinguish * between two NaN values of the same type with different bit patterns. * Distinct values of NaN are only distinguishable by use of the * Float::floatToRawIntBits method. * * @param bits - the bits of the float encoded as a float * @return a new float created from the int bits. */ static float intBitsToFloat( int bits ); /** * @param value - The float to check. * @returns true if the float is equal to infinity. */ static bool isInfinite( float value ); /** * @param value - The float to check. * @returns true if the float is equal to NaN. */ static bool isNaN( float value ); /** * Returns a new float initialized to the value represented by the * specified string, as performed by the valueOf method of class Float. * @param value - the string to parse * @returns a float parsed from the string * @throw NumberFormatException */ static float parseFloat( const std::string& value ); /** * Returns a hexadecimal string representation of the float argument. All * characters mentioned below are ASCII characters. * * * If the argument is NaN, the result is the string "NaN". * * Otherwise, the result is a string that represents the sign and magnitude * (absolute value) of the argument. If the sign is negative, the first * character of the result is '-'; if the sign is positive, no sign * character appears in the result. As for the magnitude m: * o If m is infinity, it is represented by the string "Infinity"; thus, * positive infinity produces the result "Infinity" and negative * infinity produces the result "-Infinity". * o If m is zero, it is represented by the string "0x0.0p0"; thus, * negative zero produces the result "-0x0.0p0" and positive zero * produces the result "0x0.0p0". * o If m is a float value with a normalized representation, substrings * are used to represent the significand and exponent fields. The * significand is represented by the characters "0x1." followed by a * lowercase hexadecimal representation of the rest of the * significand as a fraction. Trailing zeros in the hexadecimal * representation are removed unless all the digits are zero, in which * case a single zero is used. Next, the exponent is represented by * "p" followed by a decimal string of the unbiased exponent as if * produced by a call to Integer.toString on the exponent value. * o If m is a float value with a subnormal representation, the * significand is represented by the characters "0x0." followed by a * hexadecimal representation of the rest of the significand as a * fraction. Trailing zeros in the hexadecimal representation are * removed. Next, the exponent is represented by "p-126". Note that * there must be at least one nonzero digit in a subnormal significand. * * @param value - The float to convert to a string * @returns the Hex formatted float string. */ static std::string toHexString( float value ); /** * Returns a string representation of the float argument. All characters * mentioned below are ASCII characters. * * If the argument is NaN, the result is the string "NaN". * Otherwise, the result is a string that represents the sign and magnitude * (absolute value) of the argument. If the sign is negative, the first * character of the result is '-'; if the sign is positive, no * sign character appears in the result. As for the magnitude m: * o If m is infinity, it is represented by the characters "Infinity"; thus, * positive infinity produces the result "Infinity" and negative infinity * produces the result "-Infinity". * o If m is zero, it is represented by the characters "0.0"; thus, negative * zero produces the result "-0.0" and positive zero produces the result * "0.0". * o If m is greater than or equal to 10-3 but less than 107, then it is * represented as the integer part of m, in decimal form with no leading * zeroes, followed by '.', followed by one or more decimal digits * representing the fractional part of m. * o If m is less than 10-3 or greater than or equal to 107, then it is * represented in so-called "computerized scientific notation." Let n be * the unique integer such that 10n <= m < 10n+1; then let a be the * mathematically exact quotient of m and 10n so that 1 <= a < 10. * The magnitude is then represented as the integer part of a, as a * single decimal digit, followed by '.', followed by decimal digits * representing the fractional part of a, followed by the letter 'E', * followed by a representation of n as a decimal integer, as produced * by the method Integer.toString(int). * @param value - The float to convert to a string * @returns the formatted float string. */ static std::string toString( float value ); /** * Returns a Float instance representing the specified float value. * @param value - float to wrap * @returns new Float instance wrapping the primitive value */ static Float valueOf( float value ); /** * Returns a Float instance that wraps a primitive float which is parsed * from the string value passed. * * @param value - the string to parse * @returns a new Float instance wrapping the float parsed from value * @throws NumberFormatException on error. */ static Float valueOf( const std::string& value ); private: static const unsigned int SINGLE_EXPONENT_MASK = 0x7F800000; static const unsigned int SINGLE_MANTISSA_MASK = 0x007FFFFF; static const unsigned int SINGLE_NAN_BITS = (SINGLE_EXPONENT_MASK | 0x00400000); }; }} #endif /*_DECAF_LANG_FLOAT_H_*/