/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include using namespace std; using namespace activemq; using namespace activemq::exceptions; using namespace activemq::commands; using namespace decaf::lang; using namespace decaf::lang::exceptions; /* * * Command code for OpenWire format for ConnectionControl * * NOTE!: This file is auto generated - do not modify! * if you need to make a change, please see the Java Classes in the * activemq-cpp-openwire-generator module * */ //////////////////////////////////////////////////////////////////////////////// ConnectionControl::ConnectionControl() : BaseCommand(), close(false), exit(false), faultTolerant(false), resume(false), suspend(false), connectedBrokers(""), reconnectTo(""), rebalanceConnection(false), token() { } //////////////////////////////////////////////////////////////////////////////// ConnectionControl::~ConnectionControl() { } //////////////////////////////////////////////////////////////////////////////// ConnectionControl* ConnectionControl::cloneDataStructure() const { std::auto_ptr connectionControl(new ConnectionControl()); // Copy the data from the base class or classes connectionControl->copyDataStructure(this); return connectionControl.release(); } //////////////////////////////////////////////////////////////////////////////// void ConnectionControl::copyDataStructure(const DataStructure* src) { // Protect against invalid self assignment. if (this == src) { return; } const ConnectionControl* srcPtr = dynamic_cast(src); if (srcPtr == NULL || src == NULL) { throw decaf::lang::exceptions::NullPointerException( __FILE__, __LINE__, "ConnectionControl::copyDataStructure - src is NULL or invalid"); } // Copy the data of the base class or classes BaseCommand::copyDataStructure(src); this->setClose(srcPtr->isClose()); this->setExit(srcPtr->isExit()); this->setFaultTolerant(srcPtr->isFaultTolerant()); this->setResume(srcPtr->isResume()); this->setSuspend(srcPtr->isSuspend()); this->setConnectedBrokers(srcPtr->getConnectedBrokers()); this->setReconnectTo(srcPtr->getReconnectTo()); this->setRebalanceConnection(srcPtr->isRebalanceConnection()); this->setToken(srcPtr->getToken()); } //////////////////////////////////////////////////////////////////////////////// unsigned char ConnectionControl::getDataStructureType() const { return ConnectionControl::ID_CONNECTIONCONTROL; } //////////////////////////////////////////////////////////////////////////////// std::string ConnectionControl::toString() const { ostringstream stream; stream << "ConnectionControl { " << "commandId = " << this->getCommandId() << ", " << "responseRequired = " << boolalpha << this->isResponseRequired(); stream << ", "; stream << "Close = " << this->isClose(); stream << ", "; stream << "Exit = " << this->isExit(); stream << ", "; stream << "FaultTolerant = " << this->isFaultTolerant(); stream << ", "; stream << "Resume = " << this->isResume(); stream << ", "; stream << "Suspend = " << this->isSuspend(); stream << ", "; stream << "ConnectedBrokers = " << this->getConnectedBrokers(); stream << ", "; stream << "ReconnectTo = " << this->getReconnectTo(); stream << ", "; stream << "RebalanceConnection = " << this->isRebalanceConnection(); stream << ", "; stream << "Token = "; if (this->getToken().size() > 0) { stream << "["; for (size_t itoken = 0; itoken < this->getToken().size(); ++itoken) { stream << this->getToken()[itoken] << ","; } stream << "]"; } else { stream << "NULL"; } stream << " }"; return stream.str(); } //////////////////////////////////////////////////////////////////////////////// bool ConnectionControl::equals(const DataStructure* value) const { if (this == value) { return true; } const ConnectionControl* valuePtr = dynamic_cast(value); if (valuePtr == NULL || value == NULL) { return false; } if (this->isClose() != valuePtr->isClose()) { return false; } if (this->isExit() != valuePtr->isExit()) { return false; } if (this->isFaultTolerant() != valuePtr->isFaultTolerant()) { return false; } if (this->isResume() != valuePtr->isResume()) { return false; } if (this->isSuspend() != valuePtr->isSuspend()) { return false; } if (this->getConnectedBrokers() != valuePtr->getConnectedBrokers()) { return false; } if (this->getReconnectTo() != valuePtr->getReconnectTo()) { return false; } if (this->isRebalanceConnection() != valuePtr->isRebalanceConnection()) { return false; } for (size_t itoken = 0; itoken < this->getToken().size(); ++itoken) { if (this->getToken()[itoken] != valuePtr->getToken()[itoken]) { return false; } } if (!BaseCommand::equals(value)) { return false; } return true; } //////////////////////////////////////////////////////////////////////////////// bool ConnectionControl::isClose() const { return close; } //////////////////////////////////////////////////////////////////////////////// void ConnectionControl::setClose(bool close) { this->close = close; } //////////////////////////////////////////////////////////////////////////////// bool ConnectionControl::isExit() const { return exit; } //////////////////////////////////////////////////////////////////////////////// void ConnectionControl::setExit(bool exit) { this->exit = exit; } //////////////////////////////////////////////////////////////////////////////// bool ConnectionControl::isFaultTolerant() const { return faultTolerant; } //////////////////////////////////////////////////////////////////////////////// void ConnectionControl::setFaultTolerant(bool faultTolerant) { this->faultTolerant = faultTolerant; } //////////////////////////////////////////////////////////////////////////////// bool ConnectionControl::isResume() const { return resume; } //////////////////////////////////////////////////////////////////////////////// void ConnectionControl::setResume(bool resume) { this->resume = resume; } //////////////////////////////////////////////////////////////////////////////// bool ConnectionControl::isSuspend() const { return suspend; } //////////////////////////////////////////////////////////////////////////////// void ConnectionControl::setSuspend(bool suspend) { this->suspend = suspend; } //////////////////////////////////////////////////////////////////////////////// const std::string& ConnectionControl::getConnectedBrokers() const { return connectedBrokers; } //////////////////////////////////////////////////////////////////////////////// std::string& ConnectionControl::getConnectedBrokers() { return connectedBrokers; } //////////////////////////////////////////////////////////////////////////////// void ConnectionControl::setConnectedBrokers(const std::string& connectedBrokers) { this->connectedBrokers = connectedBrokers; } //////////////////////////////////////////////////////////////////////////////// const std::string& ConnectionControl::getReconnectTo() const { return reconnectTo; } //////////////////////////////////////////////////////////////////////////////// std::string& ConnectionControl::getReconnectTo() { return reconnectTo; } //////////////////////////////////////////////////////////////////////////////// void ConnectionControl::setReconnectTo(const std::string& reconnectTo) { this->reconnectTo = reconnectTo; } //////////////////////////////////////////////////////////////////////////////// bool ConnectionControl::isRebalanceConnection() const { return rebalanceConnection; } //////////////////////////////////////////////////////////////////////////////// void ConnectionControl::setRebalanceConnection(bool rebalanceConnection) { this->rebalanceConnection = rebalanceConnection; } //////////////////////////////////////////////////////////////////////////////// const std::vector& ConnectionControl::getToken() const { return token; } //////////////////////////////////////////////////////////////////////////////// std::vector& ConnectionControl::getToken() { return token; } //////////////////////////////////////////////////////////////////////////////// void ConnectionControl::setToken(const std::vector& token) { this->token = token; } //////////////////////////////////////////////////////////////////////////////// decaf::lang::Pointer ConnectionControl::visit(activemq::state::CommandVisitor* visitor) { return visitor->processConnectionControl(this); }